Designing audio objects for Max/MSP and Pd

Designing audio objects for Max/MSP and Pd d’Eric Lyon, A-R Editions, 2012

A découvrir ici : http://www.areditions.com/lyon-designing-audio-objects-for-max-msp-and-pd-das025.html

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Abstract

Max/MSP and Pd are the data flow audio programs electronic musicians prefer for their rapid prototyping capabilities, graphical resemblance to analog synthesizer patching, and a wide variety of available synthesis and processing methods. However,  a powerful element of these programs is surprisingly under-utilized: the ability to create (in C) new audio externals to process audio with sample-level precision.
The advantage of writing externals in C is the ability to gain far greater control over the specification of new signal processing algorithms that are otherwise difficult or impossible to achieve with data-flow patching techniques. Additionally, externals coded in C can be considerably more CPU-efficient than the comparable algorithm implemented as a patch.
Learning how to write externals for Max/MSP and Pd in C opens an entirely new world of creative possibilities for electronic musicians. This book guides the reader step-by-step through the process of designing externals, from concept through implementation. Twelve externals are presented, each revealing new sonic, musical, and programming possibilities.
The multi-platform approach of this book supports the compilation of Pd externals on Linux, Mac OS X, and Windows, and the compilation of Max/MSP externals on Mac OS X and Windows. The CD-ROM contains complete code for all projects presented in the book. The Max/MSP externals are designed for use with Max 5; a supplementary chapter on the CD-ROM describes how to update Max 5 code to make use of 64-bit processing with Max 6.

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